Great game!
But I think the problem with the list of word, was a bit far fetch, like I've got the letter , what tells me that I have to find a word with and not just throw them to the chest.
Great game!
But I think the problem with the list of word, was a bit far fetch, like I've got the letter , what tells me that I have to find a word with and not just throw them to the chest.
On level four, tom spawn on me immediatly making a game over
Very good little game, with fun mechanic!
I've appreciate a lot the fact that controlls adapt to azerty keyboard!
Here is a little list of improvement (not too hard stuff) :
- The command system isn't very easy to understand (there is no information when the command failed or succeed).
- Above the button to look for a file, you should put a little title to explain what the purpose of it.
- Explain better how it work, because with this description, I had no idea what was the purpose of this game and how it worked (the command system). I had to watch your video to answer my question.
You might think that this list isn't useful since it's the first version of this game and there is a lot to do anyway, but what I suggest are things that are necessary if you want to publish your game mid-developpement, before going elsewhere. Those things don't seems that hard to add, like two text area and a some lines to add in an event listener of text field.
I will improve the game
Overall it's a great game, but I have two complains :
- When you ask for a card If the personn have multiple card of this kind, he will give everything he have. I think it's a problem, because it gives no chance to your opponent to reclaim his card. If you only one card per question, you have to bet how many card do your opponent have if you loose the bet, you either loose your turn and go fish or your opponent gets to reclaim his cards and maybe some of yours.
- When you go fish and gain a card of a kind you already have you continue your turn. I think you should nerf this part, because during the end of a game, you end up asking card you know your opponent don't have because you have too many card and when you go fish you keep gaining card of a kind you already have and the player should gain that much for a wrong guess.
I know that this game is inspired by the 7 family game's, and you probably change those rules to draw a difference, but like this it make game revolve more around luck than the original game (which already involve a lot of luck).
This comment may feels like I didn't like this game, but it was pretty good. To compensate, I'll tell you something that I've like and didn't expect, multi-langage selection! I didn't expect to see that I was happy to be able to read the rules in my native langage!
You should show the timer because it's hard to figure if there is still some time left or not. And You should add some sfx/audio.
I don't know if it's intended, but only right answer are clickable.
oh sorry, i kinda forgot to make the wrong answers clickable, oops!
Very good start, with very intresting mechanics!
Can't wait to see the full game!
If it can help, i found two possible glitch:
- when you are holding a cube and you go against a wall, there are visual and audio bugs, indicating that the collision is repeating. It get worse when you do this against another block, because in some case, you can clip accross the cube you are not holding.
- sometimes i'm able to destroy robot that are bigger than me. Don't know how to repeat this bug, because it occurs only two times during my playthrought.
Otherwise good luck for next
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Age 21, Male
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Joined on 8/6/19